Sunday, March 2, 2014

Comparative effects of TV watching, recreational computer use, and sedentary video game play

Comparative effects of TV watching, recreational computer use, and sedentary video game play on spontaneous energy intake in male children: a randomised crossover trial.
Appetite. 2014 Feb 24;
Authors: Marsh S, Mhurchu CN, Jiang Y, Maddison R

OBJECTIVE:: To compare the effects of three screen-based sedentary behaviours on acute energy intake (EI) in children.
METHODS:: Normal-weight males aged 9-13 years participated in a randomised crossover trial conducted in a laboratory setting between November 2012 and February 2013 in Auckland, New Zealand. EI during an ad libitum meal was compared for three 1-hour conditions: (1) television (TV) watching, (2) sedentary video game (VG) play, and (3) recreational computer use. The primary endpoint was total EI from food and drink. Mixed regression models were used to evaluate the treatment conditions adjusting for age, BMI, and appetite at baseline.
RESULTS:: A total of 20 participants were randomised and all completed the three conditions. Total EI from food and drink in the TV, computer, and VG conditions was estimated at 820 (SE 73.15), 685 (SE 73.33), and 696 (SE 73.16) kcal, respectively, with EI being significantly greater in the TV versus computer condition (+135; p = 0.04), a trend towards greater intake in the TV versus VG condition (+124; p = 0.06), but not significantly different between the computer and VG conditions (-10; p = 0.87).
CONCLUSION:: TV watching was associated with greater EI compared with computer use, and a trend towards greater EI compared with VG play. Trial Registration: Australia New Zealand Clinical Trials Registry ACTRN12612001103853.

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COMMENT: not surprisingly, this study found that children eat more when watching TV then when using the computer or playing video games.